
Warframes
Zephyr
Command the power of the wind. Zephyr’s cyclonic abilities protect her, deal high damage, and provide crowd control. She swoops in from above and leaves a path of destruction.
- Health
- 555
- Shields
- 555
- Armor
- 105
- Energy
- 150
- Effective health
- 1,304
Stats
No mods · rank 30 · calculated like the builder- Health
- 555 R0 455
- Shields
- 555 R0 455
- Armor
- 105 (26 % DR)
- Energy
- 150 R0 100
- Effective health
- 1,304
- Sprint Speed
- 1.1
- Mod capacity
- 60
- Mastery rank
- 0
- Aura
- Exilus
- None
- Polarities
- Progenitor element
- Impact
Kuva Liches, Sisters of Parvos and Technocyte Codas created with this Warframe get this bonus element.
Passive
Zephyr moves faster and falls slower while airborne. Also gain X% Critical Hit chance with weapons while airborne.
Abilities
1Tail Wind
Energy cost: 25Hold while airborne to hover Zephyr with reduced movement. From the air, tap to dash forward, or aim down to dive bomb enemies below.
- Damage
- 500
- Contact Radius
- 2m
- Explosion Radius
- 7m
- Air Speed
- 30m/s
- Hover Height
- 12.5m
- Hover Duration
- 10s
- Dive Initial Speed
- 5m/s
AugmentsTarget Fixation
2Airburst
Energy cost: 50◆ HelminthLaunch a burst of massively dense air. Hold to send enemies flying, tap to pull them toward the burst. Damage increases per enemy hit.
- Contact And Explosion Damage
- 500
- Explosion Radius
- 8m
- Number Of Projectiles
- 3
- Travel Distance
- 100m
AugmentsAirburst Rounds
3Turbulence
Energy cost: 75Creates a wind shield around Zephyr, redirecting all incoming projectiles.
- Range
- 6m
- Duration
- 20s
AugmentsJet Stream
4Tornado
Energy cost: 100Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental Damage Type they absorb the most. Shoot engulfed enemies to inflict extra damage. Hold for stationary tornadoes or tap for wandering ones.
- Damage
- 120
- Spawn Radius
- 25m
- Duration
- 20s
- Number Of Tornadoes
- 4
- Tornado Heights
- 9m
- Move Speeds
- 5m/s
- Pull Radius
- 5m
- Absorbed Damage Distribution
- 100%
AugmentsFunnel Clouds
Crafting recipe
View blueprintEverything the Foundry needs for Zephyr: the main blueprint, each part with its own blueprint, and the total cost.
- Credits
- 25,000
- Build time
- 3 days
- Rush
- 50 platinum
Parts3
- Credits
- 15,000
- Build time
- 12 hr
- Rush
- 25 platinum
- Credits
- 15,000
- Build time
- 12 hr
- Rush
- 25 platinum
- Credits
- 15,000
- Build time
- 12 hr
- Rush
- 25 platinum
Total cost
All raw materials including the part blueprints; build time with the parts crafted in parallel.
- Credits
- 70,000
- Build time
- 3 days 12 hr
- Rush
- 125 platinum
Where to get it
Other sources
- Dojo research (Tenno Lab)
About Zephyr
Zephyr commands the wind, slowing her fall, jumping higher and hanging in the air longer than other frames. She dives with Tailwind and uses Tornadoes to damage and displace enemies.
Her blueprints are researched in the Tenno Lab of a clan Dojo and built in the Foundry. Her aerial kit rewards builds that focus on range and duration.
Zephyr was added with Update 12.0 (February 2014).
Facts based on the Warframe Wiki (CC BY-NC-SA 3.0)
Frequently asked questions about Zephyr
Where do I get Zephyr?
Zephyr's blueprints are researched in the Tenno Lab of a clan Dojo.
What abilities does Zephyr have?
Zephyr has the abilities Tail Wind, Airburst, Turbulence, Tornado. All values are listed in the abilities section above.
Which progenitor element does Zephyr give?
Kuva Liches, Sisters of Parvos and Technocyte Codas created with Zephyr have the Impact element.
What do I need to craft Zephyr?
Zephyr costs 70,000 credits in total and takes 3 days 12 hr in the Foundry with the parts built in parallel. Resources: 900 Nano Spores, 700 Polymer Bundle, 600 Oxium, 500 Salvage.
Where can I find good builds for Zephyr?
The community builds have builds for Zephyr, rated with votes. Or create your own in the web builder.
