Crafting recipe
View blueprintEverything the Foundry needs for Gyre Prime: the main blueprint, each part with its own blueprint, and the total cost.
- Credits
- 25,000
- Build time
- 3 days
- Rush
- 50 platinum
Everything the Foundry needs for Gyre Prime: the main blueprint, each part with its own blueprint, and the total cost.
All raw materials including the part blueprints; build time with the parts crafted in parallel.
Gyre Prime pushes health from 270 to 345 at rank 30, shields from 550 to 640 and sprint speed from 1.0 to 1.05. Her electricity-based crowd control stays the same, so she simply survives better.
She was released with Alternox Prime and Kestrel Prime. The blueprint and parts drop from Void Relics, so she is a good fit if you want Gyre's playstyle with a more forgiving health pool.
Gyre Prime was added with Update 41.0 (December 2025).
Gyre Prime is tradable, see the current prices in the market box above.
Facts based on the Warframe Wiki (CC BY-NC-SA 3.0)
Gyre Prime's blueprint and parts drop from Void Relics. The parts of Gyre Prime drop from these Void Relics: Axi S21, Axi T13, Lith A13, Lith G14, Lith Q3, Meso E7, Meso V14, Meso Y2 ….
Gyre Prime has the abilities Arcsphere, Coil Horizon, Cathode Grace, Rotorswell. All values are listed in the abilities section above.
Kuva Liches, Sisters of Parvos and Technocyte Codas created with Gyre Prime have the Electricity element.
Gyre Prime costs 70,000 credits in total and takes 3 days 12 hr in the Foundry with the parts built in parallel. Resources: 4,250 Alloy Plate, 3,600 Ferrite, 3,175 Nano Spores, 550 Oxium.
The community builds have builds for Gyre Prime, rated with votes. Or create your own in the web builder.
Kuva Liches, Sisters of Parvos and Technocyte Codas created with this Warframe get this bonus element.
Gyre's abilities have a 10% chance to deal critical damage for each Electrical status that affects the enemy.
Launch a Gyratory Sphere that will deal high damage on impact and periodically deal electrical shocks to nearby enemies. Hit multiple enemies at once with the initial launch to enhance damage.
Throw forward a Gyratory Sphere that will implode after a few seconds or can be manually triggered.
Gain a brief burst of increased Critical Chance and Energy Regen, with each kill extending duration of Cathode Grace. Casting is on a cooldown.
Gyre’s mechanisms spin at incredible speeds, generating an Electric Field that shocks nearby enemies. When Gyre gets a critical hit, a large electrical discharge will chain from the enemy that was hit to nearby enemies.
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