Stats
No mods · rank 30 · calculated like the builder- Burst DPS
- 199
- Sustained DPS (incl. reloads)
- 168
- Status DPS
- 24
- Avg. hit (incl. crit)
- 40
Bar = share of each damage type in the total; number = damage per hit (unmodded), box = share in %.
Everything the Foundry needs for Twin Gremlins: the main blueprint, each part with its own blueprint, and the total cost.
All raw materials including the part blueprints; build time with the parts crafted in parallel.
Twin Gremlins are a pair of Grineer nail guns that fire bolts capable of impaling and pinning enemies to walls in full-auto. Damage is split evenly across the physical types, and on a kill the body follows the bolt and damages anyone in the path. They have an innate polarity.
The bolts implant into surfaces but don't puncture like a real nail gun would. The weapon sells for 5,000 Credits. Its blueprint is a drop from the dual bosses Lieutenant Lech Kril and Captain Vor on Exta, Ceres.
Twin Gremlins was added with Update 9.5 (August 2013).
Requires Mastery Rank 5.
Facts based on the Warframe Wiki (CC BY-NC-SA 3.0)
The Twin Gremlins blueprint drops from the dual bosses Lieutenant Lech Kril and Captain Vor on Exta, Ceres.
Twin Gremlins costs 25,000 credits in total and takes 1 day in the Foundry with the parts built in parallel. Resources: 1,500 Salvage, 1,200 Rubedo, 900 Circuits, 5 Neurodes.
You need Mastery Rank 5 for Twin Gremlins.
The community builds have builds for Twin Gremlins, rated with votes. Or create your own in the web builder.
| Ceres/Exta (Assassination) | Uncommon | 16.67 % |
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