
Weaknesses & resistances
Since Update 36 every faction has fixed weaknesses: the marked damage types deal +50 % damage, resistances −50 %.
Weak to
Puncture+50 %Magnetic+50 %
Resistant to
–
Stats by level
Health, shields and armor grow with the level. Base stats from the game data at level 1; armor is capped at 2,700.
- Health
- 67,589
- Shields
- 20,017
- Armor
- 0
- Damage reduction
- 0 %
